Playing Ragnoth
Ragnoth lives by a code taught to him by his uncle: “Die on your feet, or live
on your knees.” By his understanding, a person that does not choose his own
fate is a slave to those that would choose it for him. When utilizing his rage,
he is imagining the presumptuous noble that thought to determine Ragnoth’s
fate.
Ragnoth Frost Serpent
Male Half-Orc Barbarian 1
CN Medium humanoid
Init -1; Senses darkvision; Perception +1
Defense
AC 13, touch 9, flat-footed 13 (+4 armor, -1 Dex)
HP 21 (1d12+9)
Fort +7; Ref -1; Will +1
Offense
Speed 30 ft.
Melee scythe +4
(2d4+4/*4)
Ranged orc war
bow +0 (1d12/*3)
Special Attacks rage
(9 rounds/day)
Statistics
Str 16, Dex 8, Con 20, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 13
Feats Toughness
Skills Acrobatics
+0, Climb +4, Knowledge (nature) +6, Survival +5, Swim +4; Armor Check Penalty
-3
Traits killer,
savage*
Languages Common,
Orc, Halfling
SQ fast movement*,
orc blood, orc ferocity, intimidating
Equipment scythe,
orc war bow, quiver with 80 cold iron arrows, hide armor, barbarian’s kit
* The effects of this ability have already been calculated
into Ragnoth’s statistics