Playing Ragnoth
Ragnoth lives by a code taught to him by his uncle: “Die on your feet, or live
on your knees.” By his understanding, a person that does not choose his own
fate is a slave to those that would choose it for him. When utilizing his rage,
he is imagining the presumptuous noble that thought to determine Ragnoth’s
fate.
Ragnoth Frost Serpent
Male Half-Orc Barbarian 1
CN Medium humanoid
Init -1; Senses darkvision; Perception +1
Defense
AC 13, touch 9, flat-footed 13 (+4 armor, -1 Dex)
HP 21 (1d12+9)
Fort +7; Ref -1; Will +1
Offense
Speed 30 ft.
Melee scythe +4
(2d4+4/*4)
Ranged orc war
bow +0 (1d12/*3)
Special Attacks rage
(9 rounds/day)
Statistics
Str 16, Dex 8, Con 20, Int 12, Wis 13, Cha 10
Base Atk +1; CMB +4; CMD 13
Feats Toughness
Skills Acrobatics
+0, Climb +4, Knowledge (nature) +6, Survival +5, Swim +4; Armor Check Penalty
-3
Traits killer,
savage*
Languages Common,
Orc, Halfling
SQ fast movement*,
orc blood, orc ferocity, intimidating
Equipment scythe,
orc war bow, quiver with 80 cold iron arrows, hide armor, barbarian’s kit
* The effects of this ability have already been calculated
into Ragnoth’s statistics
Backstory Born to
a small orc clan in Sylvanor, Ragnoth’s family held moderate station despite
their blood having been mixed with that of the Ninuq humans from beyond the
Frozen Wall. Ragnoth’s father, Aelfric, was the finest smith in the mountains
and orcs from nearly a dozen clans came to prove themselves worthy of an ax or
spear made by Aelfric Frost Serpent. Tinilga, Ragnoth’s mother, was the clan’s
healer. Though not a shaman, she knew enough of plants to be able to treat all
but the most grievous of injuries.
An only child,
Ragnoth didn’t take after his parents but his uncle. His father’s half-brother
was a full-blooded orc warrior and hunter for the clan, with nearly twenty
raids to his name. Determined to be like his favorite uncle, Ragnoth entered
the sparring rings far younger than would normally have been allowed. Most
whelps that try to enter the sparring rings early receive increasingly more
lashings until they give up and wait until they are the proper age. Ragnoth
however, kept forcing his bleeding body to stand, and on shaking legs would
throw himself at the Ring Master.
His stubborn
refusal to back down combined with his surprising durability impressed the Ring
Master enough to permit his early training. Ragnoth bore the scars on his back as
a badge of pride, and a reminder to always stand back up. The older youths in
the sparring ring would repeatedly knock Ragnoth down, and every time they did
Ragnoth forced himself to stand. Ragnoth never won a fight in his training by
being the better fighter, he always won by being the last one standing.
When Ragnoth was fourteen,
he participated in his first raid. Under the command of his favorite uncle, he
was eager to wet his blade on the soft foreigners from the south that he grew
up hearing tales of. The mountains made the orcs strong, while the valleys that
the foreigners favored coddled them. When the raiders came upon a farming
village, Ragnoth was horrified when he saw the human villagers.
While they were
not the fat gluttons that he grew up hearing tales of, he could see in their
eyes that their spirits were broken. They didn’t know how to fight for what was
theirs, they just surrendered it to the first person in fancy dress that
demanded it. It filled Ragnoth with a fury unlike any he had known.
The raid went
well, but it was on the way to their mountain homeland that problems arose. The
local lord had grown tired of orc raids and had thus sent his soldiers to
patrol for orcs. The tired orcs were no match for the fresh patrol, and those
that were not killed were captured. Led in chains to the lord’s fortress in the
city of Eszath, the captured orcs, including Ragnoth, were thrown into the
dungeons.
Ragnoth shared
his cell with a halfling pickpocket named Tobias. As Ragnoth demanded to know
what was to occur, the indignation of youth fueling his voice, Tobias managed
to calm the young warrior. Through Tobias Ragnoth learned of the southern lands,
how most folk weren’t warriors and were simply trying to live their lives as
best they could.
Despite this
newfound understanding, Ragnoth could not accept that life under fat lords
could be a good thing. The rugged independence of his mountain homeland was far
too central to who he was. As his uncle told him while Ragnoth was in training,
“When you boil it down, there are two choices in life. You either die on your
feet, or you live on your knees.”
Ragnoth could not
accept a life where another was the master of his fate. With Tobias’s help, he
escaped the dungeons to make his life his own, for in his own words, “I am the
master of my fate, not some fat, so-called ‘noble.’”
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If you like my work and want to support me, check out my homebrew race book here.
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If you like my work and want to support me, check out my homebrew race book here.
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