Wednesday, March 29, 2017

NPCs: Ghoran Karzin Zorthak



“If all I was interested in was killing, I would have stayed in the academy as a boy. What motivates me isn’t killing, it’s killing with style.”
— Ghoran Karzin Zorthak to a young hobgoblin boy

Using Ghoran
Above all else, Ghoran is a showman. Everything he does is done with panache and style. He regularly takes insults, verbal jabs, and such with a returning volley of quips intended to mock in such a way that the target is unsure if they have been insulted.

Wednesday, March 22, 2017

The Coliseum of Zrukal-az Bashzith


Though gladiatorial combat is a staple source of entertainment throughout the hobgoblin empire, the largest and most extravagant arena is easily the Coliseum in the empire’s capital. Construction began five years after the ancient city was conquered by the hobgoblins, and even with slaves working on construction nonstop it still took six years to complete.

Wednesday, March 15, 2017

Moros, Mother of Blood



Moros, Mother of Blood
“I have heard some refer to war as being similar to the Nine Hells. Having experienced both, I can say that these ignorant souls are so wrong. Only those suited for it go to the Nine Hells, whereas war spares no one.”
—Illuyin Deileddyf, High Archmage of Wainryn

Alternate Names: Byrnwiga (dwarf), Dusnain (halfling), Gwaeful (elf), Pugnatas (gnome), Veru (orc)
Expanded Domains: Chaos, Evil, Glory, Heroism, Liberation, Revolution, Strength, War
Portfolio: battle, combat, free will, glory, revolution, strength, victory, warfare
Recommended Music: Furious Retribution, Massive Assault

Wednesday, March 8, 2017

The Viridian Mere, Home of Old Black



A massive swamp to the south of the forest that houses the last elven city-states, the Viridian Mere was central in the founding of modern elven society. Today it is home to countless tribes of lizardfolk and hundreds of human villages. The Viridian Mere’s entire history is in the shadow of a great wyrm black dragon named Bastovexigarriv.

Wednesday, March 1, 2017

Aelma, Lady of Light

"Your heart weeps for your brother, but do not despair. Though he has given to temptation, do not give into fear. Bonds of blood are stronger than many realize.”
  - Aelma to Yacob, the protagonist and title character of the play King of Dawn

Alternate Names: Apria (orc), Brelauhines (elf), Kirapeny (dwarf), Scimeria (halfling), Solnys (gnome)
Expanded Domains: Charm, Family, Good, Knowledge, Light, Love, Lust, Magic, Protection, Sun
Portfolio: diplomacy, family, guardians, light, lore, magic, purity, sex, the sun, wizards
Recommended Music: Into Sunlight

Knowledge (religion) DC 10:
Known as the White Archmage, Mother of the Gods, and Lady of Light, Aelma is the god of light magic and all that it entails. Aelma taught the mortal races all forms of magic that protect, guard, and enchant.
     Aelma is the estranged wife of Erb. When her husband’s cruelty grew too great for her to bear, she cast him away. She teaches her followers to bring light to the dark regions of the world in the hopes that one of her followers may find her estranged husband. Her exact reasons for such are a matter of lively and enthusiastic debate.
     Temples dedicated to Aelma only accept women as acolytes and priestesses. Second only to the churches of Maidanna, the priesthood of Aelma is the most sought after for performing marriages. In art, Aelma is typically depicted as a beautiful woman in a simple white dress with the sun behind her head.