Wednesday, September 7, 2016

Orkil, the Iconic Bard

Here is the iconic bard: Orkil Aklothulga.

Playing Orkil:
     Orkil has a bright, cheerful demeanor intended to put those around him at ease. He uses charm and humor as both a barrier and a disarming tactic. Though he is not opposed to pleasurable company, his heart will always belong a woman he left behind.



Character Sheet:
Orkil                                CR 1/2
Half-Orc Bard                 XP 200
Humanoid (human, orc)  NG
Init +0; Senses darkvision 60 ft, Perception +0
Defense
AC 13, touch 10, flat-footed 13 (+3 armor)
hp 10 (1d8+2)
Fortitude +1, Reflex +2, Will +2
Offense
Speed 30 ft.
Melee Krunzani     +3 to attack     1d12+3     *3 critical
Ranged light crossbow     +0 to attack     1d8     19-20/*2 critical
Special Attacks bardic performance 8 rounds/day (countersong, distraction, fascinate, inspire courage +1)
Bard Spells Known (CL 1st; concentration +5)
     1st (2/day)-silent image (DC 15), ventriloquism (DC 15)
     0 (at will)-detect magic, ghost sound, mending, prestidigitation
Tactics
During Combat Orkil if at all possible prefers to stay out of direct combat. He instead focuses on supporting and enhancing his allies capabilities with his bardic performance and causing confusion among his enemies with his spells.
Statistics
Str 14, Dex 10, Con 13, Int 14, Wis 10, Cha 18
Base Attack +0; CMB +2; CMD 12
Feats Skill Focus (Perform [oratory])
Skills Bluff +9, Diplomacy +8, Intimidate +10, Linguistics +6, Perform (oratory) +11, Perform (percussion) +8, Sense Motive +4, Spellcraft +6
Languages Common, Orc, Balzov, Dwarven, Elven
Traits Fast Talker, Scrapper
Gear Krunzani, light crossbow, quiver with 20 bolts, studded leather armor, traveler's outfit, smokestick, tindertwig (3), bard's kit (backpack, bedroll, belt pouch, beatstick*, flint and steel, ink, inkpen, iron pot, journal, mess kit, mirror, rope, soap, torches [10], trail rations [5 days], waterskin), and 4 gp

*A beatstick is a smooth stick meant for hitting against a solid object to create a thumping sound, Orkil most frequently uses it against the handle of Krunzani to provide a rhythmic beat

Backstory:
     Born to the favored slave of the Hiz’rych Kopjad Clan Chief, Orkil spent most of his early childhood years struggling to fulfill the expectations placed upon him. In most cases amongst the orc clans, bastard children of the chief are raised to serve as the protectors of the chief’s heir and the clan’s future chief. The problem in Orkil’s case was that he could barely compete with his half-siblings in terms of raw strength and he lacked the ability to match them in any form of competition.
     Both his parents were disappointed, but Orkil’s mother spoke to High Shaman Gornash. Her thought was that if his gifts were not with the martial, perhaps they were with the spirits. High Shaman Gornash called Orkil into his tent to test the 5 year old to see how the spirits felt about him.
     While preparing herbal incense, Gornash asked Orkil a series of seemingly nonsensical questions. Though not understanding what the various questions meant, Orkil answered to the best of his ability. After about fifteen questions, none of which made any sense to Orkil, Gornash threw the herbal incense into his tent’s central fire.
     The incense turned the flames blue, and within the green smoke, two shapes took form. One resembled the head of a wolf, the resembled the upper body of an orc warrior. The two spirits, for what else could they be, examined Orkil. The wolf spirit floated around him, sniffing him like a wolf or dog would. The orc spirit looked deep into the boy’s eyes, before both turned to Gornash and spoke to the elderly orc.
     “His mind is sharp and he will go far. But not with us. His soul, like most, will not let us in. However, there is the scent of history and song in his soul. Take him to Vekna, and have her test him.”
     With that, the two spirits dissipated and the flames and smoke returned to their original hue. Gornash let out a sigh as he led the toddler to the clan’s historian. It was unfortunate that the child was unsuited to the path of the shaman, he was getting old after all and he hadn’t had a student in some time.
     Upon arriving at the historian’s tent, Gornash told the middle-aged historian about the spirit’s decree. Looking over Orkil, she shrugged before declaring that it was about time she had an apprentice. Even if it was a half-breed that couldn’t wrestle.
     With that, Orkil was drilled day after day. He was told the clan’s history, the world’s history, and more. Though they had a written language, the orcs passed down their history orally. Too much would be lost on the page. Lines on a piece of leather or parchment couldn’t convey the emotion of an event. Couldn’t pass on the wonder at seeing a flight of dragons fly overhead. The horror of the dead rising on the field of battle. The joy of finding a lost goat. History was so much more than things that happened. By recording history with the written word, they would forget that.
     Orkil devoured his lessons. He memorized every tale, every song, and every legend that he was taught. More than that, he worked on translating them into his mother’s tongue. To his immense frustration, when speaking his mother’s language, he was having difficulty conveying the emotions of the stories due to the language barrier. While the orc tongue wasn’t filled with words that conveyed a given emotion, there were certain concepts and adjectives that didn’t translate into the common tongue.
     When Orkil was eleven, he was trying to tell his mother the legend of the scorpion demons. In his frustration, images appeared between his hands, showing what he was trying to convey as an image. Fast as lightning, Orkil’s mother pulled him into a hug, scattering the images into motes of light that faded like embers off of a campfire. Whispering into his ear, she told him to never do such again within the clan’s borders.
     Pulling back slightly, Orkil’s mother quietly explained that she had seen such magic before. During her time as a bandit, she had encountered a wandering minstrel that could create magical effects with a string of his harp.
     While she would otherwise encourage her son to pursue his gift, the Hiz’rych Kopjad strictly forbid any magic beyond that of the shamans, whose magic came from the spirits. Should his magic be discovered, he would be exiled at best and killed at worst. While she may not have chosen to have him, Orkil was still her son.
     His mother’s warning in his mind, Orkil did his best to ignore the magic he could feel whenever he told a tale or sang a song. Now that he had touched it, he could feel it brimming beneath the surface. Over the next two years of suppressing the magic, it slowly faded away until it almost completely disappeared.
     Now thirteen, Orkil had learned and memorized all the history that the clan historian had to teach. With a measure of reluctance, Vekna began to teach him Balzov: an ancient tongue that had been passed down from elder to elder for longer than any orc could remember. She shouldn’t have begun teaching him until he was at least twenty, but she had nothing else to teach him.
     What Vekna never knew was that Balzov caused the magic that Orkil had buried to stir. Something about the ancient words resonated with the magic of music and story that rested within Orkil’s soul.
     Though harder now, Orkil managed to keep his magic hidden. Then, as he turned fourteen, Orkil realized with horror something else that he had to keep secret.
     The traditional role of the children of the chief’s slaves was as the personal guard for the chief’s heir. Chief Naztu’s heir was a full-blooded orc girl named Sheega. A little younger than Orkil, she was a wild and active girl who managed to outwrestle some of the orc teens when she was ten. While he was no longer expected to be her bodyguard, Orkil still spent a great deal of time around the young spitfire.
     There was no secret that the two of them were half-siblings, but to Orkil’s shame he found himself growing feelings towards his sibling that no sibling should feel towards another. He was falling in love with his wild, passionate, warrior of a half-sister. Not wanting to leave the clan, for where would he go, Orkil tried his best to bury his feelings.
     He failed. As the years went by, despite forcing his feelings down whenever they arose, Orkil fell more and more in love. One day, Orkil came to a decision. He couldn’t stay with the clan. He had to leave, or his being so close to a woman that he dare not spend more time with than required around anymore would tear him apart. Thinking hard, he came up with a reason for him to leave that would not result in the clan hunting him down due to his knowledge of Balzov. But first, he had to find a replacement for himself.
     So, Orkil spent two months telling stories to the clan’s youth. While most enjoyed the stories, it was weeks before Orkil found one that had both the interest and the potential to serve as the future historian of the clan. Bringing the youth to Vekna, Orkil nervously told the historian that he desired to leave the clan and he had found a replacement for himself. Vekna simply looked at Orkil and in a calm tone of voice asked one question: “Why?”
     Taking a deep breath, he told her the story that he had practiced and was even true to a large extent: that he needed to hear more stories than just the ones that the clan had. He needed to learn the tales of other peoples, to sing their songs both high and low.
     Her expression never changing, Vekna told the child that Orkil had brought to leave the tent. As the boy did so, the aging orc woman approached Orkil and asked if his desire to leave had anything to do with the magic that he had been suppressing for years. Surprised and worried that she knew, or rather what else she knew, he admitted that it was a part of his decision. He was doing his best to avoid using it, but every time he told a story or sang it tried to come out and sing with him.
     With deep regret, Vekna approved of his leaving. She trusted his instincts on finding a replacement, and she would smooth things over with Chief Naztu. It saddened her that Orkil felt he needed to leave, but she wished him the best.
     In a week, Orkil was leaving the clan’s grounds for an unknown world. As he said his goodbyes, Naztu shocked his son by giving him Krunzani. The war axe had been handed down for more generations than Orkil could count, and was the weapon used in nearly half a dozen tales that Orkil knew!
     Not speaking a work, Naztu pointed out something on the haft. An inscription had been added in Balzov: No matter where you go, know that you will always be my son. Not trusting himself to speak, Orkil gave a grateful nod before giving his mother a parting hug. With that, he turned and left the clan.
     In a month’s time while visiting various villages, cities, and roadside inns he learned three new songs, a new ballad, and half a dozen folk tales. In a year’s time, he learned more than a dozen songs, ten ballads, the main elven language, and an untold number of folk tales. His magic sang in his soul and for the first time he could let it out. His audiences were enraptured by the illusions he provided to enhance his storytelling. Orkil never imagined that he would enjoy life away from the clan so much, but his heart still belonged to the woman he left behind that he couldn’t be with.

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