Showing posts with label Magic. Show all posts
Showing posts with label Magic. Show all posts

Wednesday, May 10, 2017

Magic Items in the Green Coast


The art of enchantment is a highly respected and sought after skill in the Green Coast, yet at the same time many view its higher ranked disciplines with a large measure of caution and wariness. Nearly six centuries ago, scholars devised a ranking system based on the strength of the enchantments within the item, how long the enchantments would last, and how hard the enchantments are to dispel. Taking the names from an almost extinct language, the ranks from least to greatest are: pramos, dwoteros, trijos, quethrtos, and pentos.

Wednesday, February 22, 2017

Korrin, the Iconic Psychic

Playing Korrin
     While more intelligent than nearly everyone around you, you don’t rub it into their faces. A life on the streets showed you that people like that didn’t live for very long. Allies are a requirement for survival, but you know that today’s ally could become tomorrow’s enemy.

Wednesday, October 26, 2016

Magic in the Green Coast: An Overview

Magic is a powerful and mysterious force within the societies in the Green Coast. Sometimes accepted, sometimes feared, magic can be sorted into three different forms: arcane, divine, and psychic. Each of these three forms behaves vastly different, and follows different underlying rules.