The art of enchantment is a highly respected and sought
after skill in the Green Coast, yet at the same time many view its higher
ranked disciplines with a large measure of caution and wariness. Nearly six
centuries ago, scholars devised a ranking system based on the strength of the
enchantments within the item, how long the enchantments would last, and how
hard the enchantments are to dispel. Taking the names from an almost extinct
language, the ranks from least to greatest are: pramos, dwoteros, trijos,
quethrtos, and pentos.
Showing posts with label Magic. Show all posts
Showing posts with label Magic. Show all posts
Wednesday, May 10, 2017
Wednesday, February 22, 2017
Korrin, the Iconic Psychic
Playing Korrin
While more
intelligent than nearly everyone around you, you don’t rub it into their faces.
A life on the streets showed you that people like that didn’t live for very
long. Allies are a requirement for survival, but you know that today’s ally
could become tomorrow’s enemy.
Wednesday, October 26, 2016
Magic in the Green Coast: An Overview
Magic is a powerful and mysterious force within the
societies in the Green Coast. Sometimes accepted, sometimes feared, magic can
be sorted into three different forms: arcane, divine, and psychic. Each of
these three forms behaves vastly different, and follows different underlying
rules.
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