LN Small City
Corruption +1, Crime -2, Economy -3, Law -2, Lore +1, Society -1
Qualities notorious, pious (Yalma), racially intolerant (humans), superstitious, hunted
Danger 35
Danger 35
Demographics
Government Autocracy (Mayor Mavanas Ihanor)
Population 6,431
(5,080 humans, 578 dwarves, 321 halflings, 452 other)
Notable NPCs
Mayor Mavanas Ihanor (LE halfling aristocrat 3)
Guard Captain Daszlo Ironhammer (LG dwarf fighter 6)
Chief Accounting Archivist Marcellus Norbanus Indaletius (LN gnome expert 5)
Marketplace
Base Value 4,400
gp; Purchase Limit 37,500 gp; Spellcasting 3rd
Minor Items 4d4; Medium Items 3d4; Major Items 1d6
Originally planned as the gateway to the Sylvanor frontier, Eszath was officially founded in 928 of the Age of Dynastic Collapse. Its location was chosen because of both its proximity to Glastig as well as the massive, seemingly endless forests that lead inland, making it a wondrous source of lumber. With the rise of Whaleden and the hobgoblin empire, Eszath's influx of colonists and settlers looking to make their way north has almost disappeared. To make matters worse, in the last few years the streets have become the hunting grounds of a killer. The only thing that links the victims is that they are not human, leading many to suspect that the humans in the city are to blame.
Originally planned as the gateway to the Sylvanor frontier, Eszath was officially founded in 928 of the Age of Dynastic Collapse. Its location was chosen because of both its proximity to Glastig as well as the massive, seemingly endless forests that lead inland, making it a wondrous source of lumber. With the rise of Whaleden and the hobgoblin empire, Eszath's influx of colonists and settlers looking to make their way north has almost disappeared. To make matters worse, in the last few years the streets have become the hunting grounds of a killer. The only thing that links the victims is that they are not human, leading many to suspect that the humans in the city are to blame.