Technology in the Green Coast has seen several advances in
the last few decades. Boats that travel up and down the Black Ash River are
powered by steam engines, armies have been broken by balls of stone launched at
them with a crack of thunder and a cloud of smoke, advances in clockwork have
allowed for timepieces that fit into a pocket, and a movable-type printing
press reduces the time to copy a book from days to hours. All either put into
use or invented in the last thirty years.
Dwarves
Dwarves view the advancement of technology with something
akin to reverence. While they do not worship technology and would be insulted
by anyone suggesting such, they view a new invention with an almost childlike awe
and wonder. Even a simple innovation, such as a leather strap to the base of a
battle ax to prevent disarming, is something worth noticing.
The steam engine
that has improved trade between Chor Kolav and Argoport was invented by the
dwarves of Chor Kolav. Though no seagoing vessels yet exist that are powered by
steam, the dwarves of Meresk Delas have been experimenting with several
different designs. Some in Chor Kolav have been attempting to design a land
vessel that can travel the Under-Road, though no design has yet been deemed
feasible.
The only dwarves
to regularly use firearms are the dwarves of Glastig. While each shipment of
black powder and ammunition from the foreign gnomes across the sea weighs
several tones, the constant siege by hobgoblin forces means that they are
always in danger of running out by the time the next trade shipment arrives between
one and a half to two months later.
While dwarves
have admired and collected clockwork pieces for centuries, and the largest
clock in the Green Coast is part of Batergo-Hundegez (“Batergo’s Faithful”) in
Meresk Delas, they were not the ones to develop the miniaturized gears and
clockwork that allow for pocket-watches. They do however greatly appreciate
them, and only the poorest of dwarves do not have at least one.
The moveable type
printing press swiftly made its way into dwarven cities shortly after its
invention in Sylvanor six years ago. While certainly useful for those that need
to create multiple copies of the same document, most dwarves aren’t quite yet
sure what to do with it.
Elves
The view that elves have of the new inventions depends on
whether they are from Drynaryn or Wainryn. Drynaryn’s isolationist policy means
that the only elves from there that are exposed to these new technologies are
exiles and how they react varies depending on the individual. Elves from Wainryn
however for the most part have a disdainful view of the steam engine and
printing press. They view both as being loud, clunky, and inelegant. On top of
that, the printing press lacks the ability to apply the flowing and elegant
filigree that is a crucial part of elven writings.
Elves view the
miniaturized clockwork as quaint. While they admire the precision involved in
making them, as well as the beautiful artwork on some, elves for the most part
don’t see the practical value in a device that only keeps track of hours and
minutes.
The elves of
Wainryn have mixed views of firearms. While loud, inelegant, and ill-suited to
their traditional means of waging war, they have heard the stories of how firearms
are changing the way war is waged in Glastig. So with reluctance, the leaders
of Wainryn have begun training elite squads specializing in muskets. The ideal
use of these musketeers would be to have more traditional forces gain the
attention of their enemy, and when the enemy is committed the musketeers will
open fire on them from the sides. While excellent in theory, thus far these
musketeer squads have seen no live combat.
Gnomes
Gnomes have a very practicality oriented view towards
technology. If a given technology aids in their research, study, or
archaeological digs then it is a boon to be used. If not, then they do not care
about it. Of the new technologies, the one most widely used by gnomes is the
one that was invented by a gnome: the printing press.
The printing
press was invented by a scholar in the city of Eszath in Sylvanor whose job
required that he make multiple copies of his notes to be sent to various
officials and higher-ups. Unfortunately his assistant kept loosing these extra
copies, and the scholar eventually became so frustrated that he made a machine that
would make multiple copies of his notes and give his aching hand a chance to
rest.
Halflings
Halflings approach the new technologies the same way as any
craft: nothing less than perfection is sufficient. A halfling craftsman
learning to make pocket-watches will spend upwards of fifteen hours a day
learning how to make each individual gear and cog. When that halfling is happy
with his work, the finished piece will be both functional and a work of art.
Humans
In general humans tend to adopt new technology as it comes
and incorporate it into their lives. While they lack the awe and wonder of
dwarves, they also lack the distain for it that elves do. In addition, a few
years after incorporating a new technology it becomes almost a fact of life to
them, to the point of some wondering how they lived without it.
Orcs
For the most part, the orc clans don’t use any of the recent
innovations; largely due to a lack of need. Their histories and traditions are
passed down orally, and most of their lifestyle revolves around their herd
animals rather than the written word. They have no need for timepieces, and firearms
are bulky and cumbersome to reload while mounted on their bison. The lack of
easy access to black powder only further reinforces their lack of interest in
adopting firearms.
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If you like my work and want to support me, check out my homebrew race book here.
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